AI Insights · Timothy · April 2024
Top 5 Hasbro Games Apps Performance on Unified Platform in Switzerland, Q1 2024
In Q1 2024, Hasbro Games apps showed varied performance trends in Switzerland, with notable weekly revenue and user activity.
In the first quarter of 2024, Hasbro Games apps experienced varied performance trends on a unified platform in Switzerland. Below is a detailed look at the weekly downloads, revenue, and active users for the top 5 Hasbro Games applications.
MONOPOLY GO! saw a noticeable fluctuation in weekly revenue, starting at approximately $123K in early January and peaking at around $148K in the second week, before gradually declining to around $88K by mid-March. Weekly downloads began strong with 7.6K in the first week but consistently dropped to around 3K by the end of the quarter. Active users showed a slight decline from 23K at the start to around 20K by the end of March.
Magic: The Gathering Arena exhibited relatively stable weekly revenue, ranging between $2.5K and $8K, peaking in the first week of February. Downloads remained low and steady, fluctuating between 139 and 244 per week. Active users hovered around 880, with minor fluctuations throughout the quarter.
Yahtzee® with Buddies Dice experienced a consistent revenue stream, averaging around $3.2K to $4.1K per week, with a peak of $4.2K in the last week of March. Weekly downloads were relatively stable, ranging from 87 to 271. Active users showed a slight decline from 2K at the start of January to around 1.7K by the end of March.
Bingo Bash HD Live Bingo Games had a steady flow of weekly revenue, with amounts ranging from $1.9K to $3.3K, peaking in early March. Downloads were minimal, with a maximum of 17 in the first week and dropping significantly thereafter. Active users remained relatively stable, averaging around 140 throughout the quarter.
Adventure Escape Mysteries maintained a steady weekly revenue, averaging around $1.1K to $2.1K. Downloads showed a gradual increase, starting at 193 in early January and reaching a peak of 324 in early March. Active users increased from 2.2K to approximately 2.5K by the end of the quarter.
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